This has gone as far as it can for right now. Mesh wise it's done (if I can use the sink). Since I can't add shadows to the texture I'm going to do a shadow mesh tomorrow. Here it is with 2 different texture looks (hope you like it Kim!). About slaving it to Natalie's kitchen- I'm not sure if I could manage that with the way it's mapped right now. That base uses a pretty big texture.
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