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Thread: Sims2 Meshing Lesson 3: Mapping your Mesh - Ends September 13th

  1. #31
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    Looks okay to me Betsy, don't worry you only can get better.

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  3. #32
    BlackPearl Designer anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup's Avatar
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    Hi, I had a terrible week behind me, and will have to get this right in a few hours!
    I was just wondering, how to save the file you are currently working on in Wings, I seem to have to start over every time?
    Not that I mind, because then I practise more, but as what do I have to save the file currently working on?
    I do hope that I will be able to get this finished this morning!

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  4. #33
    Global Mod hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18 has a reputation beyond repute hannie18's Avatar
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    Default lesson 3 - Hannie18

    I finally had some time this morning to do my lesson 3. It wasn't as hard as I imagined, though I struggled a bit (like Juliette, my leg was hiding somewhere and I could only see it once deselected in UV mapper).

    But here it is, the table, the map and the textured map:







    Oh, and mine is very high poly as well...

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  5. #34
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    Quote Originally Posted by anidup View Post
    Hi, I had a terrible week behind me, and will have to get this right in a few hours!
    I was just wondering, how to save the file you are currently working on in Wings, I seem to have to start over every time?
    Not that I mind, because then I practise more, but as what do I have to save the file currently working on?
    I do hope that I will be able to get this finished this morning!
    You save your file as a 'Wavefront.obj and give it a different name, then you can go back if you need to.

    Hannie, looks good.

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  7. #35
    BlackPearl Designer anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup has a reputation beyond repute anidup's Avatar
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    After doing this over twice, I am not at all sure that I did everything right.

    Here are the screenshots....







    I regrouped the second sets of legs in wings, the explanation to do it in uvmapper completely confused me, after all the times I saved I ended up having a file again with 4 groups in stead of one. It looks ok to me. (But what would I know?)

    My counts: 3724 faces, 5600 edges, 1888 vertices.

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  8. #36
    Administrator ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~ has a reputation beyond repute ~Dee~'s Avatar
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    It looks okay to me too Anita, well done.

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  10. #37
    Marine Mollusk freyaolimpus is on a distinguished road
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    Default Re: Sims2 Meshing Lesson 3: Mapping your Mesh - Ends September 13th

    thanks

  11. #38
    Marine Mollusk gab6565 is on a distinguished road
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    Default Re: Sims2 Meshing Lesson 3: Mapping your Mesh - Ends September 13th

    This is beyond helpful, thank you!!

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