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Thread: Need some help with reflection problems

  1. #1

    Need some help with reflection problems

    Hi all. I just started to do my own meshes, first time.
    I think I'm doing ok, but I have a bit of a problem, some of my objects get a lot of reflection, so much that depending on the side that you're looking at them, you almost can't see the object, it gets almost white, here is a pick of what I get.

    Can anyone help me figuering this out?

    Thanks






  2. #2
    mummysim
    Guest

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    Hi Rfman

    Itll be the material definition settings.

    Try reducing the stdMatEnvCubeCoef to a lower number. 0-1 and 1 is the most shine.

    Also, look for this: stdMatEnvCubeMode, if its on "reflection", you could change it to none. The next line down stdMatEnvCubeTextureName will have a reflection envcube if the line before it is on "reflection". If you switch the line before to "none" then the reflection below can be deleted.

    Material definition tutorials are plentiful over at mts2 so take a browse over there if the above doesnt get you the results you require.

    Hope this helps
    Mummysim

  3. #3

    Default

    Quote Originally Posted by mummysim View Post
    Hi Rfman

    Itll be the material definition settings.

    Try reducing the stdMatEnvCubeCoef to a lower number. 0-1 and 1 is the most shine.

    Also, look for this: stdMatEnvCubeMode, if its on "reflection", you could change it to none. The next line down stdMatEnvCubeTextureName will have a reflection envcube if the line before it is on "reflection". If you switch the line before to "none" then the reflection below can be deleted.

    Material definition tutorials are plentiful over at mts2 so take a browse over there if the above doesnt get you the results you require.

    Hope this helps
    Mummysim
    Mummysim,

    Thank you so much for your help. I found the reflection properties of the object and this is what I got, it worked perfectly!
    :thanks:



    Now I can finish my objects. I can't thank you enough!!! Great help!

  4. #4
    mummysim
    Guest

    Default

    You're welcome, glad you are fixed up!

    Great looking objects by the way - well done!

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